The Art and Science of Everything

Formerly thoughts on gender and technology, I'm expanding this as a place to just generally geek out on gender, technology, design, cognition, perception, and culture. The title should not be considered hubris, but instead enthusiasm.

Monday, February 23, 2004

Girls in the gaming world:
http://games.slashdot.org/games/04/02/23/1650258.shtml

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